Elden Ring Nightreign, a standalone cooperative spin-off from FromSoftware, launches May 30, 2025, priced at $40 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam. This announcement precedes a network test exclusively on PlayStation 5 and Xbox Series X|S, running February 14-17, 2024. The test isn't continuous; access is limited to five three-hour windows.
Elden Ring Nightreign Network Test Session Times (PT/ET):
- February 14: 3am-6am / 6am-9am
- February 14: 7pm-10pm / 10pm-1am
- February 15: 11am-2pm / 2pm-5pm
- February 16: 3am-6am / 6am-9am
- February 16: 7pm-10pm / 10pm-1am
Bandai Namco describes the test as a "preliminary verification" to assess online functionality and performance.
Set in a parallel universe to the original Elden Ring, Nightreign features three-player cooperative gameplay. Players, as Nightfarers, battle new threats across a dynamic map, culminating in a confrontation with the Nightlord. The game incorporates a three-day/night cycle, impacting map size and challenge.
The official description highlights:
Elden Ring Nightreign begins at the Roundtable Hold. Players choose from eight unique characters, each with distinct abilities and Ultimates. The ever-changing Limveld environment demands quick decisions. Each night ends with a boss fight, leading to escalating challenges culminating in a Nightlord encounter on the third night. Failure yields relics for character customization. Gameplay is session-based, ensuring unique experiences with shifting enemies, rewards, and map layouts. Sites of Grace offer leveling opportunities, and successful runs grant lasting stat bonuses.
IGN's hands-on preview praised Nightreign's fast-paced, action-oriented gameplay, describing it as a "turbocharged" version of Elden Ring's dungeon crawling. Further details are available in IGN's interview with game director Junya Ishizaki. [Link to IGN's interview with Junya Ishizaki] [Link to IGN's hands-on preview]