Home News Freedom Wars Remastered: Crafting Powerful Weapons

Freedom Wars Remastered: Crafting Powerful Weapons

by Camila Mar 14,2025

Freedom Wars Remastered: Crafting Powerful Weapons

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Freedom Wars Remastered plunges you into a dystopian future where you, a Sinner, battle monstrous Abductors to protect humanity. To bolster your combat prowess, upgrading weapons and accessories is key. This involves enhancing base stats and adding modules for significant improvements.

Early weapon upgrades are readily available, eliminating reliance on mission rewards or enemy drops. This guide details weapon and accessory upgrades in Freedom Wars Remastered.

How To Upgrade Weapons In Freedom Wars Remastered

Weapon upgrades unlock after reaching Level 002 Code Clearance in the main story. This grants CODE 2 Sinners access to the Facility Management Function via the Personal Responsibility Portal. The Weapon Development Facility allows complete weapon management. Upgrading requires resources and Entitlement Points, costs reduced by enlisting a Citizen with Facility Manager Aptitude. The process is simpler than it sounds.

Before upgrading, a screen previews stat changes. The facility also handles Element addition, Module experimentation, and Module Slot management. Higher Grade weapon upgrades require permits purchased from the Claim Entitlement tab in the Window of Liberty.

Should You Upgrade Weapons In Freedom Wars Remastered?

Early missions yield few high-Grade weapons. While Zakka in The Warren sells weapons, they're mostly Grade 1, making upgrading crucial. A CODE 3 Exam requires higher Grade Development Facility Permits, allowing focused weapon upgrades. Donate low-Grade mission finds for reduced sentences and extra Entitlement Points.

The first Weapon Development Facility upgrade unlocks the "In Search of the Strongest Weapon" trophy/achievement, with further achievements tied to the upgrade system. The damage difference between Grades is substantial, incentivizing gear improvement.

Finally, the Ability Development Facility (within Facility Management) unlocks later.

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