Ever since Nintendo officially unveiled the Switch 2, anticipation has been building for the upcoming April Direct, where we expect to learn the official release date, price, and confirmed game lineup. So, the last thing I anticipated was Nintendo surprising us with another Direct the week before, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4. However, considering Nintendo's dedication to backward compatibility, perhaps this shouldn't have been too surprising.
Before this week's Nintendo Direct, Nintendo managed expectations by stating, "There will be no updates about Nintendo Switch 2 during the presentation." While technically true – the Switch 2 wasn't mentioned except for a reminder about the upcoming Direct and the new Virtual Game Card sharing system – it's not a stretch to assume that everything showcased this week will be playable on the Switch 2. Officially, these games are slated for the original Switch, but the implication is clear.
This strategy is a win-win for everyone. Those sticking with the original Switch have plenty to look forward to as the console enters its eighth year, and those upgrading to the Switch 2 can rest assured that they'll have an extensive back catalog of games right from the start.
Nintendo's commitment to backward compatibility is setting the stage for what could be one of the smoothest transitions between console generations we've ever seen. While many are eager to see what the Switch 2 can offer and what new games are on the horizon, Nintendo's cautious approach to the hardware ensures all bases are covered. The latest Nintendo Direct didn't feel like a push to boost Switch 2 pre-orders, and that inclusive strategy deserves recognition. Nintendo is essentially saying that everyone is welcome, whether you plan to buy a Switch 2 at launch, upgrade later, or continue using your current Switch.
That's why showcasing numerous Switch games just days before a dedicated Switch 2 Direct was a low-risk move. Beneath the surface, Nintendo was laying more groundwork for the upcoming transition, such as the Virtual Game Card system. This update enables Switch owners to link two consoles and share digital games, a feature increasingly relevant with the rise of digital sales, similar to Steam's family sharing system. Announcing it at the end of the Switch's lifecycle, with the Switch 2 imminent, is likely aimed at ensuring a smoother transition.
Some have noticed that the fine print for the Virtual Game Card system mentions a "Switch 2 Edition" for certain games. Whether this refers to exclusive enhancements for Switch 2, re-releases exclusive to the new console, or something else, remains unclear. This fine print echoes Nintendo's earlier statement that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," suggesting a precautionary measure for any games that might not be shareable.
Regardless of what the fine print implies, Nintendo's approach to the Switch 2 transition feels like a well-orchestrated procession, reminiscent of how Apple transitions between iPhone models. You don't have to upgrade, but there are clear benefits if you do, and you can bring your existing games along for the journey.