Treesplease, the innovative minds behind their debut release Longleaf Valley, have shared exciting news about their initiative's success. Thanks to the efforts of players, over two million real-world trees have been planted, showcasing the power of gaming for good. This achievement was made possible through their partnership with the Eden Reforestation Project, which has also offset approximately 42,000 tonnes of CO2. As we step into 2025, Treesplease is launching a new Veganuary event, drawing inspiration from the official Veganuary Cookbook.
Whether you're a committed vegan, exploring the lifestyle, or skeptical about it, you'll want to dive into this event. It offers new in-game content inspired by New Year's resolutions and the chance to earn adorable baby animal rewards. It's a fun way to engage with the game while embracing the spirit of Veganuary.
Treesplease's success extends beyond their environmental impact. Their CEO and founder, Laura Carter, received the Global Gaming Citizen award at the 2024 Game Awards for her dedication to climate action. Additionally, Longleaf Valley was honored with the Best Purpose Driven Game award at the 2024 Playing of the Planet Awards. These accolades highlight the effectiveness of Treesplease's "Play it, Plant It" model, which resonates with gamers eager to contribute to a good cause while enjoying their favorite pastime.
The gaming community's enthusiasm for initiatives like Treesplease's demonstrates a growing interest in combining fun with meaningful impact. While the upcoming game Communite focuses on community and improvement, it's clear that the concept of gaming for a purpose is gaining traction. For more insights, check out Jupiter Hadley's preview of Communite.