HellDivers 2 Passives de armadura: una guía completa y una lista de niveles
Helldivers 2 clasifica la armadura en la luz, la movilidad y la defensa de impaciencia, de manera media y pesada. Sin embargo, el verdadero cambio de juego se encuentra en los pasivos de armadura: poderosas ventajas que alteran significativamente el juego. Esta guía detalla todos los pasivos y proporciona una lista de nivel para optimizar sus carga.
Todos los pasivos de armadura y sus efectos
La siguiente tabla enumera los 14 pasivos de armadura (a partir de la versión del juego 1.002.003) y sus descripciones. Tenga en cuenta que los pasivos están vinculados solo a la armadura corporal; Los cascos y capas no ofrecen bonos adicionales.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Lista de nivel pasivo de armadura
Esta lista de niveles (Versión 1.002.003) clasifica a los pasivos basados en el valor general, la utilidad y la efectividad en varias misiones y los tipos enemigos.
Tier | Armor Passive | Why? |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for various tasks (closing bug holes, destroying fabricators, etc.). |
Med-Kit | Significantly improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
**A** | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers a reliable increase in overall damage resistance. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage from Devastators, Hulks, and Tanks. | |
Servo-Assisted | Particularly useful against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage, while extra limb health enhances survivability. | |
**B** | Peak Physique | Situational; melee combat is generally avoided, though the reduced weapon drag can be beneficial against agile enemies. |
Inflammable | Ideal for fire-based builds, especially effective in environments with fire hazards. | |
Scout | Useful for revealing enemy positions, but its value is limited by its lack of highlighting points of interest or side objectives. | |
**C** | Acclimated | Limited effectiveness; rarely will you face all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is relatively minor. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness; the reduction in camera shake and recoil is barely noticeable. |
Esta guía y lista de niveles lo ayudarán a tomar decisiones informadas al equipar sus infierno, maximizando su efectividad en cualquier misión. Recuerde que el pasivo óptimo variará según las armas elegidas, el estilo de juego y los desafíos de la misión específicos.