Helldivers 2装甲消极:综合指南和层列表
Helldivers 2将装甲分为光线,中等和重型,影响流动性和防御能力。但是,真正改变游戏规则的人在于装甲的被动 - 强大的特权大大改变了游戏玩法。本指南详细介绍了所有被动的,并提供了一个层列表来优化您的负载。
所有装甲的被动及其效果
下表列出了所有14个装甲被动式(从1.002.003游戏版本开始)及其描述。请注意,被动剂仅与身体装甲绑在一起;头盔和斗篷没有额外的奖金。
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
装甲被动层列表
该层列表(版本1.002.003)根据各种任务和敌人类型的总体价值,实用程序和有效性对被动行为进行排名。
Tier | Armor Passive | Why? |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for various tasks (closing bug holes, destroying fabricators, etc.). |
Med-Kit | Significantly improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
**A** | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers a reliable increase in overall damage resistance. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage from Devastators, Hulks, and Tanks. | |
Servo-Assisted | Particularly useful against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage, while extra limb health enhances survivability. | |
**B** | Peak Physique | Situational; melee combat is generally avoided, though the reduced weapon drag can be beneficial against agile enemies. |
Inflammable | Ideal for fire-based builds, especially effective in environments with fire hazards. | |
Scout | Useful for revealing enemy positions, but its value is limited by its lack of highlighting points of interest or side objectives. | |
**C** | Acclimated | Limited effectiveness; rarely will you face all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is relatively minor. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness; the reduction in camera shake and recoil is barely noticeable. |
本指南和一级列表将帮助您在装备地狱者时做出明智的决定,从而最大程度地提高您在任何任务中的有效性。请记住,最佳被动性将根据您选择的武器,游戏风格和特定的任务挑战而有所不同。