Ready or Not: DirectX 11 vs. DirectX 12 – Which Should You Choose?
Many modern games offer both DirectX 11 and DirectX 12 options, and Ready or Not is no exception. This choice can be confusing, especially for less tech-savvy players. While DirectX 12 is newer and potentially offers better performance, DirectX 11 is often considered more stable. So, which is right for you?
Understanding DirectX 11 and DirectX 12
Essentially, both DirectX 11 and DirectX 12 act as translators between your computer and the game, assisting your GPU in rendering visuals.
DirectX 11, being older, is simpler for developers to implement. However, it doesn't fully utilize CPU and GPU resources, potentially limiting performance. Its widespread adoption stems from its ease of use.
DirectX 12, the newer option, is more efficient at harnessing CPU and GPU power. It provides developers with greater optimization possibilities, leading to potentially better performance. However, its complexity demands more development effort to fully realize its benefits.
DirectX 11 or DirectX 12 for Ready or Not?
Conversely, older systems may experience better stability with DirectX 11. DirectX 12, while offering performance gains on newer hardware, can cause instability or performance issues on older PCs.
In short: Use DirectX 12 on modern systems for potentially better performance; use DirectX 11 on older systems for better stability.
Setting Your Rendering Mode in Ready or Not
You'll typically select your rendering mode (DX11 or DX12) when launching the game through Steam. A window should appear prompting you to choose. Select DX12 for newer PCs and DX11 for older ones.
If this window doesn't appear, follow these steps:
- Right-click Ready or Not in your Steam library and select "Properties."
- Go to the "General" tab.
- Use the "Launch Options" field to specify your preferred rendering mode (e.g.,
-dx11
or-dx12
).
Ready or Not is currently available on PC.
Related: Complete List of Soft Objectives in Ready or Not