S.T.A.L.K.E.R. 2: Heart of Chornobyl Weaponry: A Comprehensive Guide
Navigating the treacherous Chernobyl Exclusion Zone in S.T.A.L.K.E.R. 2 requires a robust arsenal. This guide details the diverse weaponry available, their specifications, and optimal usage within the game's post-apocalyptic environment. Players will encounter a range of firearms, from classic designs to experimental prototypes, crucial for survival against mutants and hostile factions.
Weaponry Overview:
S.T.A.L.K.E.R. 2 boasts a sophisticated weapon system, allowing for extensive customization to match individual playstyles. The arsenal includes traditional weapons like assault rifles and sniper rifles, alongside unique and experimental firearms developed in clandestine military facilities. Weapon performance varies across accuracy, damage, reload speed, and range. Ammunition selection and weapon modification are key gameplay elements.
Weapon Table:
The following table summarizes the key characteristics of each weapon. Note that these values are approximate and may vary slightly depending on game version and modifications.
Weapon Name | Image | Damage | Penetration | Rate of Fire | Range | Accuracy | Notes |
---|---|---|---|---|---|---|---|
AKM-74S | ![]() |
1.2 | 1.1 | 4.9 | 1.9 | 2.7 | Versatile mid-range weapon; common from human enemies, rarer early game. |
AKM-74U | ![]() |
1.0 | 1.1 | 4.92 | 1.2 | 2.5 | Compact assault rifle, high rate of fire; common enemy weapon, available from traders. |
APSB | ![]() |
1.1 | 3.0 | 4.93 | 1.0 | 3.1 | High penetration pistol; effective at close and medium range; available from traders. |
AR416 | ![]() |
0.85 | 1.1 | 4.97 | 1.9 | 3.6 | High rate of fire, accurate; ideal for medium to long range; quest reward. |
AS Lavina | ![]() |
1.1 | 2.6 | 4.92 | 1.4 | 3.65 | Powerful assault rifle, high penetration; rare, found in difficult locations or from traders. |
Beast | ![]() |
1.1 | 2.8 | 4.9 | 1.9 | 3.0 | Unique assault rifle; excellent for late-game missions. |
Boomstick | ![]() |
5.0 | 1.1 | 4.9 | 0.55 | 1.7 | Powerful shotgun; ideal for close-quarters combat. |
Buket S-2 | ![]() |
1.2 | 2.1 | 4.9 | 1.3 | 3.3 | High rate of fire submachine gun; effective at medium range. |
Clusterfuck | ![]() |
1.6 | 2.1 | 4.95 | 2.4 | 4.0 | High damage, range, and accuracy; excellent for experienced players. |
Combatant | ![]() |
1.2 | 1.1 | 4.9 | 1.9 | 2.6 | Balanced assault rifle; good damage and accuracy. |
Deadeye | ![]() |
1.3 | 1.1 | 4.98 | 0.7 | 3.9 | Accurate pistol; effective at short to medium range. |
Decider | ![]() |
1.1 | 2.1 | 4.95 | 1.9 | 3.0 | Balanced assault rifle; good for medium to long range. |
Dnipro | ![]() |
1.2 | 3.0 | 4.91 | 1.9 | 3.0 | High damage and penetration assault rifle; effective against various enemies. |
Drowned | ![]() |
1.4 | 1.1 | 4.9 | 1.9 | 2.6 | Unique assault rifle; obtained in the Swamp area. |
EM-1 | ![]() |
5.0 | 4.0 | 0 | 5.0 | 5.0 | Powerful Gauss gun; exceptional damage and range. |
Encourage | ![]() |
1.4 | 3.0 | 4.9 | 1.0 | 4.0 | Unique APSB variant; increased penetration and damage. |
F-1 Grenade | ![]() |
N/A | N/A | N/A | N/A | N/A | Classic defensive grenade. |
Fora-221 | ![]() |
0.9 | 2.1 | 4.98 | 1.9 | 3.0 | Assault rifle; good for mid-range combat. |
Gambit | ![]() |
1.2 | 1.1 | 4.95 | 0.6 | 3.9 | Pistol; obtained during "The Forge of Progress" mission. |
Gangster | ![]() |
0.5 | 2.1 | 5.0 | 0.7 | 2.1 | High rate of fire submachine gun; close-quarters combat. |
Gauss Gun | ![]() |
5.0 | 4.0 | 0 | 5.0 | 5.0 | High accuracy and range sniper rifle. |
Glutton | ![]() |
1.1 | 2.5 | 4.9 | 1.9 | 2.5 | Machine gun; found in the Rostok region. |
GP37 | ![]() |
0.8 | 2.1 | 4.96 | 2.3 | 4.3 | Versatile assault rifle; good penetration. |
Grom S-14 | ![]() |
0.9 | 2.4 | 4.93 | 1.6 | 3.5 | Assault rifle; good damage and penetration. |
Grom S-15 | ![]() |
0.9 | 2.4 | 4.9 | 1.6 | 3.8 | Assault rifle; good damage and accuracy. |
Integral-A | ![]() |
0.7 | 2.9 | 5.0 | 1.6 | 3.9 | Effective submachine gun; good for close combat. |
Kharod | ![]() |
0.9 | 3.0 | 4.93 | 2.3 | 4.2 | Powerful assault rifle; excellent penetration and accuracy. |
Labyrinth IV | ![]() |
1.5 | 2.1 | 4.9 | 0.6 | 3.2 | High damage and penetration; effective at short range. |
Lynx | ![]() |
3.5 | 3.0 | 4.9 | 1.9 | 5.0 | Excellent long-range sniper rifle; high accuracy and damage. |
RPG-7U | ![]() |
0.5 | 1.1 | 3.0 | 5.0 | 3.45 | Powerful weapon for vehicles and large targets; long range. |
Zubr-19 | ![]() |
1.1 | 2.8 | 4.91 | 1.6 | 3.65 | Powerful submachine gun; effective at close to mid range. |
(Note: Images are placeholders and should be replaced with the actual images from the provided URLs.)
This detailed breakdown empowers players to strategically select and utilize weaponry, maximizing their chances of survival in the challenging world of S.T.A.L.K.E.R. 2: Heart of Chornobyl.