CD Projekt Red is aggressively developing the highly anticipated Cyberpunk 2077 sequel, as indicated by numerous job postings revealing key details. A significant revelation? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing fans hoping for a different viewpoint.
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A Senior Gameplay Animator is sought to create intricate first-person animations, especially focusing on weapon interactions and core gameplay. The absence of any mention of third-person animation strongly suggests its exclusion from the sequel.
An Encounter Designer position highlights the implementation of a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player actions, crafting immersive environments with natural NPC interactions. The role requires collaboration to design complex scenarios with multiple solutions, incorporating NPC behavior, interactive elements, loot, and environmental storytelling.
Furthermore, job postings confirm the exploration of multiplayer capabilities for the sequel, albeit in its early development phase.
Cyberpunk 2, codenamed Project Orion, leverages Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt Red disclosed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have discovered a character seemingly inspired by Johnny Silverhand.