Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes
Update 3 for Attack on Titan Revolution on Roblox delivers a significant boost to the player experience, focusing on quality-of-life improvements, balance adjustments, and bug fixes. While lacking a single, groundbreaking feature, the numerous smaller changes contribute to smoother gameplay and improved visuals.
Notable improvements include the new Winter Tokens event, expanded aura options for the Armored Titan raid, and the integration of Roblox chat into the main 2D lobby. Several critical bug fixes address erratic Titan behavior (such as T-posing after building impacts and failure to attack players directly below), skill glitches affecting Charge and Founder's Will, and various Thunderspear adjustments.
This update tackles long-standing issues, but prioritizes refinement over substantial new content. Following closely on the heels of the content-rich 2.5 update (which introduced the Armored Titan Raid and Thunderspears), Update 3 provides a solid foundation for future expansions.
For players eager to optimize their experience, a comprehensive list of active codes is available here. Detailed patch notes are provided below.
Attack on Titan Revolution Update 3 Patch Notes
Events:
- 2x Winter Tokens Event
Quality of Life Improvements:
- Roblox chat enabled in the central 2D lobby.
- Added impact frames and sound effects to the "Founder's Vengeance" skill.
- Two new auras added to the Armored Titan raid ("Abyss" - Epic, "Digital Fracture" - Legendary).
- New refill icon implemented.
- Optimized streaming properties for improved performance on lower-end devices.
- Map lighting changed from "Future" to "ShadowMap" for enhanced performance on lower-end devices.
- "Gameplay Paused" notification disabled.
- "Armored Titan Raid" cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
- Grammar corrections in the streak message.
- Revamped cutscene handler for improved synchronization and skipping functionality.
Thunderspear Questline Changes:
- Resolved issue with boxes not being removed after shifting/ejecting.
- Fixed continuously repeating supply objective.
- Retrieving a box now grants +1 quest progress (only to the retrieving player).
- Supply mission boxes now spawn in random locations.
- Questline no longer initiates in missions unless the player is Prestige 1 or higher.
- Fixed missing cart on the convoy horse in the outskirts spears quest.
Balance Adjustments:
- Increased boss Titan raid damage by 5.0% per difficulty.
- "Oddball" modifier now increases objective damage.
- "Duckers" Titan variation now only spawns in Hard+ difficulty.
- "Ragers" Titan variation now only spawns in Severe+ difficulty.
- "Leaders" Titan variation now only spawns in Aberrant difficulty.
- Reduced "Emperor's Key" cost from 3,499 Gems to 2,999 Gems.
- Increased Battle Pass XP gain upon mission completion.
Mission Adjustments:
- Increased base chance of receiving a perk on Titan kill in each difficulty (now also affected by luck multiplier).
- Adjusted perk rarity chances across all difficulties.
- Changed difficulty drop chances (scrolls/serum).
- Revamped luck multiplier formula (uses cumulative frequency).
- Adjusted objective mission end rewards (luck multiplier increased by 1.2x for perk acquisition).
Raid Adjustments:
- Changed item chances in each difficulty.
- Fixed "Armored Serum" bypassing the maximum serum cap.
- Revamped luck multiplier formula (uses cumulative frequency).
Thunderspear Adjustments:
- Increased M1 falloff damage.
- Reduced detonation range by 5.0%.
- Reduced self-damage explosion radius.
- Reduced refill count by 1 in missions and 3 in raids.
Family Buffs:
- Reiss Family: "Command" skill is now affected by "Tactician" memory and "Font of Inspiration" perk.
- Fritz Family:
- "Founder's Will" duration increased (10s > 20s in shifter form, 15s > 20s).
- "Founder's Will" is now affected by "Tactician" memory.
- "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
- "Founder's Will" cooldown increased (45s > 90s).
- "Founder's Vengeance" now grants +1 extra shift and max ODM/TS resources.
- "Founder's Vengeance" now provides 13s of invincibility frames after the revive animation.
- "Furyforge" memory nerf reverted (0.3% > 0.4% DMG per 1.0% health lost).
- "Maximum Firepower" perk buffed (All TS Stats increase by 5.0% > 7.5%).
- "Everlasting Flame" perk changed (no longer increases "Swing Duration" for blades, only affects "Blast Radius" for spears).
- Added "Explosive Fortune" perk (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 spear per kill).
Armored Titan Shifter (VEVO) Adjustments:
- Courage: Shield gain removed upon expiry instead of gradual loss.
- Charge: Deals tick damage similar to roar.
- Earth Breaker: Cooldown (40 > 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
- Heavy Attack: Proper Area of Effect implemented.
- Passive: Reworked similarly to boxing mastery, scaling with Damage Reduction.
- Phase Shift: Can now be toggled on and off when re-using the skill. Cooldown (99 > 25).
- Titan Toss: Miss Cooldown (6.5 > 4), Stage 2 Cooldown (2 > 1).
Bug Fixes:
- Addressed Titans T-posing after hitting buildings.
- Fixed shifting damage conversion issues with spears equipped.
- Resolved Thunderspear getting stuck on invisible hitboxes.
- Fixed Thunderspears not killing Titans if the player dies.
- Fixed Thunderspears sometimes missing Colossal Titans.
- Dying to self-inflicted Thunderspear damage while grabbed now causes the Titan to release.
- Fixed "Founder's Will" breaking hooks/gas if used before proper loading.
- Fixed "Flame Rhapsody" perk not applying maximum crit chance.
- Resolved chest/reward screen uninteractability after shifting/ejecting.
- Fixed Female Titan's roar effect being permanently visible during shifting/ejecting on the Guard mission.
- Prevented flinging the Escort mission objective by standing in front of the horse(s).
- Fixed missing blades/spears buttons in the equipment screen on mobile devices.
- Fixed Titans not attacking players directly below.
- Addressed hook assist breaking and preventing attachment to objects.
- Fixed double boost on mobile during refills.
- Fixed Shifter skills not hitting Titan napes correctly.
- Fixed being flung when picking up a Titan.
- Fixed follow rewards breaking the UI.
- Fixed gems not stacking correctly with "Gem Fiend" memory and Fritz family.
- Fixed getting stuck in the air after using Thunderspear cutscene skills or "Chaos" skill.
- Resolved hit inconsistencies with ODM/Shifter M1s based on hit speed.
- Fixed "Charge" skill flinging the Armored Titan raid boss.
- Fixed "Charge" skill getting stuck on random objects.
- Fixed inability to kill ice burst Titans with the "Toss" skill.
- Addressed clothing collision issues with avatars.
- Fixed "Peerless Commander" perk.
- Prevented losing streaks if the warning was displayed, the player shifted, and then disconnected/left.
Armored Raid Revamp:
-
Boss punches/skills can now damage objectives.
- Phase 1: Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats to ensure their escape. Raid automatically fails if 1 (Hard) / 2 (Severe/Aberrant) boats are destroyed before reaching the finish line. The Armored Titan boss has "Armor" penetrable to deal damage before Phase 2. "Armor" has 20.0% base DMG RESISTANCE, increasing to 50.0% based on remaining armor. A soft cap prevents the Armored Titan's health from dropping below 75.0% during this phase.
- Phase 2: The Armored Titan shifts, gaining increased speed and damage; any remaining shield is lost. Damage dealt to the shield in Phase 1 converts to a higher damage multiplier for the Armored Titan in Phase 2 (+1.0% damage per 2.0% shield lost). Defeat the Titan while fighting waves of other Titans.