Following the announcement that Fable's release has been pushed back to 2026, insider reports have surfaced, painting a grim picture of the game's current state. Contrary to the official statement citing the need for additional polish, insiders suggest that the delay stems from deeper developmental issues.
Insider Extas1s has revealed that Playground Games is facing significant challenges with the ForzaTech engine, which was primarily designed for racing games. This engine, according to Extas1s, is ill-suited for an open-world RPG like Fable. Furthermore, early gameplay iterations were reportedly "not particularly engaging," prompting the team to overhaul numerous mechanics and adjust the game's pacing to meet player expectations.
Adding to these concerns, insider HeisenbergFX4 has shared that Fable is far from complete, raising doubts about whether it will be ready by 2026. With Microsoft planning to launch Fable on PlayStation as well, the pressure is on to deliver a game that meets the high standards of Sony's audience. HeisenbergFX4 emphasizes that after the disappointing reception of Starfield and the mixed reviews of Avowed, Microsoft cannot risk another underwhelming release. The stakes are high, and the development team at Playground Games is under intense scrutiny to turn things around.