Welcome to our exciting IGN First feature for April, where we delve into the highly anticipated The Outer Worlds 2. This exclusive coverage provides the first glimpse of real-time gameplay, taking us on a thrilling quest to infiltrate the N-Ray Facility. Here, we'll explore the game's innovative features and mechanics, showcasing how Obsidian is enhancing its RPG depth by drawing inspiration from classics like Deus Ex and Dishonored.
The sequel promises a richer RPG experience with more sophisticated systems than its predecessor. A notable addition is a true stealth system, equipped with better tools to support this playstyle. Players can now engage in stealthy gameplay with effective melee weapons and skills for silent takedowns. A new feature includes a purple-colored health bar above enemies' heads, indicating the potential damage of a stealth attack, helping players decide on the feasibility of a one-hit kill. Furthermore, enemies can detect corpses, prompting players to use a new skill to disintegrate bodies and avoid detection.
The Outer Worlds 2 Gameplay - Screenshots
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As the quest progresses, players acquire the N-Ray Scanner, an essential gadget for spotting objects, NPCs, and cloaked enemies through walls. This tool not only enhances environmental puzzle-solving but also plays a crucial role in both stealth and combat scenarios. The N-Ray Facility is filled with cloaked enemies that can surprise you if you're not vigilant with the scanner.
The game introduces several interlocking systems that influence gameplay, emphasizing the RPG elements crucial for crafting specific character builds. While stealth and immersive sim mechanics expand the gameplay, Obsidian has also focused on improving gunplay, taking cues from Destiny to enhance the feel of firearms. The game's movement mechanics have been refined to complement this, allowing for actions like sprint-sliding while aiming down sights, and the return of Tactical Time Dilation (TTD) adds a thrilling bullet-time element to combat. The inclusion of throwables, such as grenades, allows for strategic gameplay, like detonating a grenade mid-air using TTD to catch enemies off guard.
Although details about the story remain under wraps, the gameplay video reveals slight tweaks to conversational interactions. In one scene, players encounter Exemplar Foxworth, who has survived a cultist takeover. Depending on your Medical, Guns, or Melee stats, you can choose to help her or respond differently. The introduction of a new companion, Aza, a former cultist, adds depth to the narrative, as she joins you to rectify past actions.
While *The Outer Worlds* laid the groundwork, *The Outer Worlds 2* aims to fully realize Obsidian's vision, drawing heavily on the studio's rich RPG heritage and the legacy of games like *Fallout: New Vegas*. Through interviews with key figures such as original *Fallout* developer and creative director Leonard Boyarsky, game director Brandon Adler, and design director Matt Singh, we'll explore new features like character builds, the flaws system, and the diverse arsenal of weapons.Stay tuned to IGN throughout April for more in-depth coverage on The Outer Worlds 2, including breakdowns of character builds, the new flaws system, and the expansive world of this sequel.